#include <OsgClassDataSource/CameraManipulatorIntersectionOsg.h>
#include <iostream>
#include <osg/Group>
#include <NodeInfoContainer.h>
#include <osgGA/TrackballManipulator>
#include <CameraManipulatorIntersection.h>
#include <SceneViewer.h>
CameraManipulatorIntersectionOsg::CameraManipulatorIntersectionOsg( QObject *parent /*= 0*/ ) : CameraManipulatorOsg(parent)
{
    m_object = new CameraManipulatorIntersection;

    this->refreshInfoContainer();
}


CameraManipulatorIntersectionOsg::~CameraManipulatorIntersectionOsg()
{

}

